Final Fantasy X-2



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Final Fantasy X-2 set several precedents in the Final Fantasy series aside from being the first direct sequel in video game form and the second sequel in the franchise, after the anime Final Fantasy: Legend of the Crystals. It was the first game in the series to feature only three player characters, an all-female main cast, and early access to most of the game's locations. Additionally, it featured a variation of the character classes system—one of the series' classic gameplay concepts—and is one of the few games in the series to feature multiple endings. Finally, it was the first numbered game in the series that did not have musical contributions from longtime composer Nobuo Uematsu.

Though a direct sequel to Final Fantasy X, Final Fantasy X-2 does not duplicate its predecessor's gameplay; instead, it innovates on traditional elements in the series. Like pre-Final Fantasy X instalments, characters "level up" after a certain number of battles, by gaining pre-determined stat bonuses. The conditional turn-based battle system in Final Fantasy X has been replaced by a faster-paced variation of the Final Fantasy series' traditional active time battle (ATB) system, which was originally designed by Hiroyuki Ito and first featured in Final Fantasy IV. Whenever a random enemy is encountered, the ATB system is used. Under this enhanced version of the ATB, playable characters may interrupt an enemy while they are preparing to take action, instead of waiting for an enemy's turn to finish before attacking. Furthermore, it is possible for both characters and enemies to chain attacks together for greater damage.

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